The Third Annual H5P Awards
Submitted by erikfryed2l on Wed, 11/05/2025 - 15:05
The nomination period is over and the votes are being cast.
Catch the H5P Awards during our live webinar.
EDT: Wednesday, March 25 at 5pm
GMT: Wednesday, March 25 at 9pm
CET: Wednesday, March 25 at 10pm
ADST: Thursday, March 26 at 8am
Below is a list of the nominees in each category:
Impressive Use of Multimedia
- Holokai I Palakila (Journey to Brazil)
- by Rachel Mamiya Hernandez - Planet Rescue Project
- by Zhibin Xu (KLhubs.com) - Harnessing the power of H5P to create immersive content
- by Hans Græsli and Eirik Tengesdal Skogvold (NDLA) - Losers write history
- by Yari Häfele - Virtu-All By Design: Expanding K–5 Access Through Interaction
- by Sarah Warnick (Virtual Virginia)
Outstanding Visual Design
- Sub-regions of Asia showcasing Tourism (interactive map)
- by Daniel Antoniuk (University of Nevada, Las Vegas) - Case Study: Epidemiology
- by Kristen Hernandez (LSU Online & Continuing Education) - Recorrido por la jungla
- by Jorge Gutierrez - The Iceberg Insight: Why Visual Metaphors Outperform Traditional Quizzes
- by Uyen Nguyen (Learning Design, RMIT University Vietnam) - When Wrong Answers That Teach: A Branching Interactive Video for Addressing Misconceptions
- by Simon Lolliot (University of British Columbia)
Impactful Gamification
- Technology Enhanced Classroom Orientation (Escape Room)
- by Brent Hirata - The Reluctant Employer: A Mental Health Gamified Scenario
- by Will Taylor (Compassa) - Mass Casualty Incident (MCI) Simulation
- by Tonmoy B (La Trobe University) - Experience the culture and history of Berlin in this visually inspiring 360 resource!
- by Anna Maria Holvik (NDLA) - Détective des inférences : scénarisation et ludification d'activités de lecture
- by Isabelle Marchina
Innovative Use of H5P Content Types
- Vocabulary Practice using Rebus Puzzles
- by Shawn McGirr (Middle School Matters) - What Could Possibly Go Wrong? A Safety Inspection Simulator
- by Will Taylor (Compassa) - Exact values for Trigonometric and Reciprocal Functions
- by Chelsea Steiner (Finigan School of Distance Education) - Turning Parasitology into Play: A Gamified Malaria Lifecycle
- by Freddie Gay - Learning English by doing: Interactive vocational journeys with H5P
- by Leidy Getial
Best Memory Game Activity
- Three Perspectives, One Purpose - Interactive Early Childhood Learning Design
- by Maryam Ebrahimi, Pamudi Muthumala, Linda skrgatich (TAFE SA) - Aprendizaje virtual interactivo que transforma futuros.
- by Diana Cárdenas (Universidad Virtual CNCI) - Virtu-ALL By Design: Wunderkind, Gamifying German for Young Learners
- by Sarah Warnick (Virtual Virginia) - Emoji Madness
- by Richard Monke
Check out who won the awards last year.