360 Virtual Tour Starting Position Not Working

Mark adaptivle's picture

Hi, we're using the 360 Virtual Tour to create a series of scenes which users can navigate back and forth through.

We have set the Starting Position for each scene and the first time you visit the scene, this Starting Position works perfectly.

However, once you leave a scene and then return to it, the Starting Position is ignored and the camera defaults to its own position.

So to the user, they end up facing backwards.

Any ideas as to how to resolve this? Do we need to create multiple versions of the same scene and assign a starting position based on the direction you are approaching from?

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I've found this to be a problem also, in the following way:

I am currently using the Virtual Tour feature of H5P for a government / Department of Defence project.

I am uploading multiple, linked panoramas to a single virtual tour. I would like for the user to be able to move freely through the room, by clicking on the hotspot that takes you to different panoramas around the room.

However, I am unable to set the starting point on a panorama that is dependent on the direction you access it from.

For example, if I have two panoramas (Starting Panorama "1" and second Panorama "2") and I can set a starting point in Panorama 2 that allows the user to be looking in a "natural" direction when they navigate from Panorama 1 to Panorama 2.

When I move from Panorama 2 back to Panorama 1, however, the effect is disorientating because the starting point for Panorama 1 is fixed (i.e. facing towards Panorama 2).

As a workaround, I have uploaded a duplicate of Panorama 1 labelled "Panaorama 1 (Back from 2)", setting the start point for the Panorama to be facing in the natural direction, when navigating backwards from Panorama 2.

I find that sometimes this works, and other times it doesn't - often despite adjusting the starting position of the panoramas, the changes don't take effect and I am facing in the wrong direction (the problem seems to be exacerbated when utilizing my duplicate Panorama system).

It feels like a bug, as I don't think I'm doing anything wrong.

I'm having the exact same problem.

The option of multiplying each scene for every direction the user is facing, for each and every scene, even if it would work perfectly, appear to me to be absolutly ridiculous considering the number of scenes you will have to create for a basic project. Take per example a projet of 6 scenes in which the user can see every scene from every position, it means that you have to create a total of 6 different scenes for every position, which will have to be linked to 6 others and so on and so on... It just doesn't make any sens. The realistic option at the moment is, unfortunatly, to live with this inconvenience.

Please, keep us posted. Thank you!

villon's picture

Hello,
as I have not yet worked with 360 Virtual Tour - I don't have the corresponding graphics at the moment - it is a little difficult for me to understand this criticism. Especially since the critics have not uploaded any example files that could make the problem clearer. And Philippe Levesque could take this created motto to heart himself and describe the problem better. Philippe, please show us an example of exactly where the problem lies. That would be more helpful instead of talking about infinity.
Aside. This is not really the place for bug reports. But anyway. Since we are here, it would be better to complain less and improve it.
Regards
villon