DRAG N DROP scoring calculation method
I have a request for a change in the __scoring calculation method__ in the Drag n Drop exercise.
I have an exercise teaching a language term and the total number of possible points for this one exercise would be 6. When I tested this exercise, on purpose, I got 4 correct, 2 wrong. I expected to get a score of 4 for this one exercise. But I got only 2 Points. I have later learned that the method of calculating the score for this exercise is to delete the 2 wrong points from the 4 correct points giving the student just 2 points. But, I think the average language student would expect 4 points for this exercise.
I wonder, is it possible in the exercise behavior section to give the total possible score and then to use that to calculate the final score??? If the total possible points were given as 6 and the students got 2 wrong then the score would be 4.
I understand that there are other variables in this exercise, some with infinite answers. But perhaps it would be possible to have two scoring methods: one for those that have _finite_ scores as opposed to those that have _infinite_ scores.